Class AnimVec2

Parent class: AnimChannel

Version added: before 9.5
The AnimVec2 class represents an animated sequence of 2D vector values.

Methods of AnimVec2:

Name Returns Description Ver
AreDimensionsSplit bool Added in version 12 12.0
DimensionChannel AnimVal Added in version 12 12.0
GetValue LM_Vector2 Return the value of this channel at a given frame < 9.5
GetValueByID LM_Vector2 < 9.5
SetValue void Set the value at a given frame < 9.5
SetValueByID void < 9.5
SplitDimensions void Added in version 12 12.0
SyncSplitDimensionsBack void Added in version 12 12.0

Methods inherited from AnimChannel:

Name Returns Description Ver
Action AnimChannel Returns action channel by index 12.0
ActionByName AnimChannel Returns the action channel. 12.0
ActionName char Added in version 12 12.0
ActivateAction void Added in version 12 12.0
AddKey void Adds a new keyframe at the given frame < 9.5
ChannelType int32 Returns the type of animation channel you're working with < 9.5
Clear void Clears a channel, removing all keyframes < 9.5
ClearAfter void < 9.5
ClearBefore void < 9.5
CountActions int32 Added in version 12 12.0
CountKeys int32 Returns the number of keyframes in the channel < 9.5
CurrentAction char Added in version 12 12.0
DeleteKey void Deletes a keyframe at the specified frame < 9.5
DeleteKeyByID void < 9.5
Duration int32 Returns the duration of the animation channel (basically, the time of the last keyframe) < 9.5
GetClosestKeyID int32 Returns the closest keyframe to the left from the given frame < 9.5
GetKeyInterp void < 9.5
GetKeyInterp void < 9.5
GetKeyInterpByID void < 9.5
GetKeyInterpByID void < 9.5
GetKeyInterpMode int32 < 9.5
GetKeyInterpModeByID int32 < 9.5
GetKeyWhen int32 < 9.5
HasKey bool Tests whether the channel has a keyframe at a given frame < 9.5
InsertAction void Added in version 12 12.0
InsertActionByReference void Added in version 12 12.0
IsKeySelected bool < 9.5
IsKeySelectedByID bool < 9.5
IsMuted bool Added in version 12 12.0
MakeKeyframesConsistent void make sure the keyframes are all in order according to time, and remove any that overlap < 9.5
Mute void Added in version 12 12.0
Reset void Sets the value at a given frame to be the same as the value at frame 0 < 9.5
SetKeyInterp void Sets the interpolation mode at a specified frame < 9.5
SetKeyInterp void Sets the interpolation mode at a specified frame < 9.5
SetKeyInterpByID void Sets the interpolation mode for a specified keyframe < 9.5
SetKeyInterpByID void Sets the interpolation mode for a specified keyframe < 9.5
SetKeySelected void < 9.5
SetKeySelectedByID void < 9.5
SetKeyWhen void < 9.5
SetKeyWhenNoRestriction void allow keyframes to be set before/after each other, or even on top of each other < 9.5
StoreValue void Stores the current value as a keyframe < 9.5
SwapKeys void < 9.5

Properties of AnimVec2:

Name Type Description Ver
value LM_Vector2 The current value of the channel. < 9.5