ScriptInterface:ParentSkeleton()
Version added: before 9.5
Return value:
M_Skeleton a skeleton object
Returns the skeleton object associated with the parent layer of the current layer. If there is no parent layer, or the parent layer is not a bone layer, this function returns nil.
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Usage of 'ParentSkeleton' is found in the following scripts:
Bind points modification (Original Edition) by A.Evseeva
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Bone Constraints Helper (Original Edition) by Danfield
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Create Limb (Original Edition) by Danfield
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FO_Utilities (Original Edition) by Lukas
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Create Limb 2 (Original Edition) by Danfield
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