LM_SimpleDialog:OnOK()
Version added: before 9.5
This function is called if the user presses the dialog's OK button
Return value:
void none
This function is called if the user presses the dialog's OK button. When this function is called, you should read the values from the user interface controls and act on them in some way appropriate to the dialog's intended purpose.
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Usage of 'OnOK' is found in the following scripts:
Smartbone Fixer (Original Edition) by eugenebabich
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Lua Console (Original Edition) by A.Evseeva
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Rename Styles (Original Edition) by strider2000
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