M_Skeleton:BoneID(bone)
Version added: before 9.5
Given a bone object, this function returns the identifier value for that bone in the skeleton
Arguments:
| Name | Type | Description | Default | Ver |
| bone | M_Bone | A bone in the skeleton | < 9.5 |
Return value:
int32 bone identifier
Given a bone object, this function returns the identifier value for that bone in the skeleton.
Search results
Usage of 'BoneID' is found in the following scripts:
AE Mix Smartbones (Original Edition) by A.Evseeva
View Code
Reset layer transform (Original Edition) by A.Evseeva
View Code
Merge skeletons (Original Edition) by A.Evseeva
View Code
Modified transform bone tool (Original Edition) by A.Evseeva
View Code
SS - Make Bones (Original Edition) by simplsam
View Code
Create Limb (Original Edition) by Danfield
View Code
Wave Inbetweener (Original Edition) by A.Evseeva
View Code
MR Transform Rig Tool (Original Edition) by eugenebabich
View Code
Fix IK (Original Edition) by A.Evseeva
View Code
Seamless rotation maker (Original Edition) by A.Evseeva
View Code