M_Skeleton:DeleteBone(id, recursion)

Version added: before 9.5
Delete a bone from the skeleton

Arguments:

Name Type Description Default Ver
id int32 Bone identifier < 9.5
recursion int32 Ignore this argument - leave it set to 0 0 < 9.5

Return value:

void none
Delete a bone from the skeleton.

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Usage of 'DeleteBone' is found in the following scripts:

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