M_Skeleton:FlipBone(id, horizontal)
Version added: 11.0
Flips the given bone at frame zero (and all the following animation angles and positions of it and its children). Added in version 11.
Arguments:
| Name | Type | Description | Default | Ver |
| id | int32 | 11.0 | ||
| horizontal | bool | 11.0 |
Return value:
void
Flips the given bone at frame zero (and all the following animation angles and positions of it and its children). Added in version 11.
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Usage of 'FlipBone' is found in the following scripts:
Modified transform bone tool (Original Edition) by A.Evseeva
View Code
MR Transform Rig Tool (Original Edition) by eugenebabich
View Code